
Summer #indiegames
Posted by u/indiexpo in r/gaminggifs
Citizen Pain | Devlog 31/08/2025 | Added a hit counter, since the number of hits contributes to the stage rank, and also a hit stop when performing a parry, not only to emphasize the impact, but also to give clear feedback and allow the player a brief moment to plan their next move.
Posted by u/CaprioloOrdnas in r/gaminggifs
Citizen Pain | Devlog 24/08/2025 | This week has been all about polishing for the demo. Fixed the issue where music wasn’t playing and and implemented more options in the settings menu. In this video you’ll still notice some meshes flying around, I’m aware of it and plan to fix that soon.
Posted by u/CaprioloOrdnas in r/gaminggifs
Citizen Pain | Devlog 17/08/2025 | These days I’ve been focusing on bug fixing to get the demo ready for the Steam Next Fest this October. My main priority right now is polishing and fixing the bugs in the levels that will be part of the demo (the first two stages of the game).
Posted by u/CaprioloOrdnas in r/gaminggifs